> For the complete documentation index, see [llms.txt](https://starlightrules.starfallunion.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://starlightrules.starfallunion.com/quick-game-play-guide/game-play.md).

# Game Play

Basic description of turn flow

## Game setup.

1. Each player places their starter Starlight face down in the active zone.
2. Players decide who goes first (e.g., by flipping a coin).&#x20;
3. Each player draws 7 cards.
4. Each player may perform a mulligan.
5. Each player may place up to 6 non-active Starlight cards from their hand face down in their side.
6. Each player turn face up their active starlight.
7. The inactive player may set up to 1 counter card.

{% hint style="info" %}

## Mulligan Rule

Players may use their own local rules for mulligans, but the official rule is as follows:

**Once per game, during the setup phase, each player may shuffle their initial hand back into their deck and draw 7 new cards.**
{% endhint %}

***

## Game Start!!

{% hint style="info" %}

### First-turns Draw:

In their first turn, the starting player does not draw cards normally. Instead, they draw cards until they have 7 cards in hand.
{% endhint %}

### Normal Draw:  &#x20;

At the beginning of each player's turn, except for their first turn, that player draws 3 cards.&#x20;

***

## Turn Actions:

During your turn, you can take any of these actions. Keep in mind that actions are limited, and some will lead to the end of your turn automatically.

* Play any number of starlights from your hand to your side.
* Play up to 3 support cards.
* Play up to 3 skill cards.&#x20;
* Swap your active starlight with another on your side.
* Activate color  sequences&#x20;
* Use/Activate  radiances
* Set counter cards. (Once per turn)
* Activate counter cards while you can.
* Return starlights. (Once per turn)
* Team up. (Once per game)
* Call partner cards. (As long as their condition allows it)

***

## Chain

Your chain is composed of the skills you play—each skill acts as a link in the chain. A chain may contain up to three normal links, which are the skill cards you play from your hand under standard conditions.&#x20;

Once you play your third normal link, your turn ends after all stacked effects have been resolved.

## Your turn end when you:

* You play your last normal link. (All effects on the stack must be resolved.)
* You defeat a rival Starlight. (All effects on the stack must be resolved.) &#x20;
* You decide to end your turn voluntarily.&#x20;

{% hint style="info" %}

### Turn End Rules

* If an effect on the stack cannot be resolved, it is skipped.&#x20;
* You cannot end your turn normally while there are unresolved effects on the stack
* If your turn ends due to an effect, all other effects and cards remaining on the stack are removed
  {% endhint %}

## Turn End

Your turn ends :tada: .
